CabMasterPro User Guide
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    Texture Page Properties
    In This Topic

    A texture is an image drawn onto the face of a 3D object to give it a more realistic appearance.

    The Textures and Texture page relate and work in combination. See Tutorials on Creating Textures and Applying Textures.

    For quick links to more information, click on Clickonthe options or page names.

     

    TexturesCommon ControlsName and ShowTypeVisibilityPictureClipFlipMirror ExtendTransparencyTilingPlacement
    Format Texture

    Type, Description and Code

    Refer Common Controls.

    Name and Show

    This page is populated and the drop list is created when you add a new entries to the list on the Textures page in the Pictures and Labels area.

    Example of Wall Textures

    The Name (Surface, Style, Reflection) on the Textures page are made available for selection on the Texture page, as each can be set independently.

    Format Textures Pic

    The Walls Tool has extra option for selection of Edge of Wall.

    Type

    Radio buttons allow you to controls whether the view is a 'Picture' (discussed below) or a 'Label'.

    Selecting the 'Label' option will allow you to type is text in much the same way as the Label page.

    Visibility

    These options offer better control over the display, as you can turn it on or off in each view mode. You can choose to hide or show a section in Plan view (the drawing page), Wireframe/Elevation (including the cabinet preview window), and 3D views. The "3D" option includes Hidden, Solid and Textured rendering styles, but not Wireframe.

    The Show check box still takes precedence over all of these - if it is unticked then none of these visibility options will have any effect.

    Picture

    These controls are used to specify the surface or style texture for this face. Use the 'Browse' button to quickly locate a texture in your Bitmap folder.

    It is possible, and in fact recommended, that you leave off the image file extension. When there is no file extension on the picture name, CabMasterPro will look for any image files which start with that name. See also Image Search Order.

    Each texture is stored as a bitmap, although they may be saved in a variety of different Image Formats. They are usually created by scanning in samples or photos of real material. CabMasterPro provides a large selection of textures when you install it, and new colour ranges or styles can easily be added with future updates.

    Clip

    Clip chops or clips that edge of the image file. For example, 0.2 on left means chop out 20% of the image from the left.

    Flip

    Ability to flip a selected wall or horizontal panel. Allows for Top / Bottom and Left to Right.

    Mirror Extend

    Doubles the image size by extending it with a mirrored version. This means that a scene wrapped around a cylinder won't have a seam (if you LR extend). Allows for Top / Bottom and Left to Right.

    Transparency

    The top left pixel is taken as the "transparent colour" and all pixels of that colour are treated as transparent i.e. showing the background through. Subject to Tolerance Level specified.

    Tiling and Placement

    The radio buttons allows you to control the tiling effect. After selecting one, you need to fill in the edit boxes beneath the selected option. Tiling and Placement determines how the texture is drawn on the face - either one, or tiled across the face a number of times.

    Size is like a tiled texture, you specify how large a texture is meant to be in real life. You enter the dimensions of the texture, such as 300mm, and it will be kept at that size and tiled across the face as necessary. The dimensions of the texture will not change if the surface changes size - only the number of times it is tiled.

    Repeat means a stretched texture, where the texture is resized to only fit across a face a certain number of times. When you resize the surface, the texture will resize accordingly so that there are always the same number of copies across the face, so this is where it differs from Fixed Size mode. The default tiling is to used Repeated mode with 1 copy in each direction. This means the texture is not tiled at all, but always stretches to fit across the whole face.

    Place allows for a combination of the above and an offset.