CabMasterPro User Guide
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    Quick AccessFileHomeAnnotateViewElevationsCamerasSelectCabinet ToolWallCeilingFloor3D ModelCappingHorizontal PanelLightMarkerMovementBring To FrontSend To BackRenumber All ItemsRenumber ToolAngular SortMove 3DReflect LrCurrent ItemCalculatorTricalcTape
    Insert Tab

    To locate information about any commands or tabs, Clickonclick on the area of interest on ribbon image above.

    Clicking on the Select and Movement commands will direct you to a separate discussion page.

    See also Drawing Tools for more information about customising object properties.

    Select

    It allows you to select one (for editing) or multiple cabinets/items at the same time which allows you to copy/paste for faster reproduction of previously drawn cabinets/items.

    See topic on the Select command and the tutorial on Selecting and Editing Objects.

    Cabinet Tool

    The Cabinet Tool is an 'Insert' tool providing a quick method for inserting a Cabinet from the library. When you select a cabinet from a library, selected on see Home tab, all the data for that cabinet is placed into the Cabinet Tool. Then, provided the Cabinet Tool is active when you click on the drawing (button depressed) the cabinet described by the current Cabinet Tool data is inserted at the point on the drawing where you have clicked.

     

     Environment

    All Drawing Tools have what is known as the default tool that is usually saved in a state where the settings are as desired. This means that you should not have to make changes every time you use it When placed on a drawing, the item/object is created as a copy of the default tool.

    Remember, if you do make changes to the default tool, then these changes will be saved upon exit of the software.

    Wall  Wall

    This command lets you insert walls into a drawing. Walls need to be drawn in a clockwise direction because the inside and outside faces of a wall are different (cabinets will only snap to an inside face). In general, it is best to start drawing the wall in the lower left corner of the drawing page, leaving enough space to later insert dimension lines etc.

    Tip: If you hold down the SHIFT key, the wall will be drawn automatically at increments of 45 degrees to the starting point.

    For more tips see Wall Placement Tutorial.

    There are 3 ways you can draw a wall.

    • The first and quickest way is to select the Wall command and click on your starting point on your plan. Then drag the mouse in the direction and distance you want and then release the mouse button.
    • The second way is to use the Movement group.
    • The third way is to use the Triangulation Calculator which comes in very handy when drawing walls that were measured on site.

    To end, click on another command e.g. Select or the Wall icon (if you want to start a new wall).

    The yellow perforated line on the wall denotes the placement side for cabinets.

    Click to Expand

    Click to Expand

    If your wall is not the correct way, when you try to place your cabinets, they may appear upside down.

    To correct this problem, select the wall and use Reverse from the right click menu or use the Keyboard Shortcut: S

    To Format the placed wall, use the right click menu to access the Walls Property Sheet.

    Ceiling  Wall

    This command lets you insert a ceiling into a drawing with more control than adding a ceiling from the CM-Design-2 library. The options also allow it to be invisible from the top, so that you can see through then in 3D and can be sloped to let you create cathedral type ceilings. Curves and fillets are supported and tooltips provide details about the corner number and height at each point. See Ceiling Tutorial.

    Example of sloped ceiling

    Wall

    To end the function, click on another command e.g. Select or the Ceiling icon (if you want to start a new ceiling).

    To Format the placed ceiling, access by right clicking on tool. A Ceilings Property Sheet will be made available.

    A Ceiling is also available from the CM-Design-2 library

    The Ceiling supplied in the CM-Design library can be flat or sloped ceiling.

    Off Floor is the height to the bottom of the slope and the Rake To is the height at the top of the slope. 'Rake' meaning to set (something, esp. a stage or the floor of an auditorium) at a sloping angle.

    In the example, the ceiling has been sloped by changing the height along one edge to 2400mm and the other to 2700mm. The slope is from left (lowest point) to right. So needs to be placed on the drawing the correct way to get the slope in the desired direction. In the Preview, the ceiling will look like two thin sections at right angles, as shown. However, the sloped edge displays correctly in any 3D views.

    Ceiling Height

    Floor  Floor

    Floors are 'two dimensional' by default (i.e. the height is zero). Curves and fillets are supported and tooltips provide details about the corner number and height at each point.

    To Format the placed floor, use the right click menu to access the Floors Property Sheet.

    To end, click on another command e.g. Select or the Floor icon (if you want to start a new floor).

    Another way to place a Floor is by using the one in the CM-Accessories or CM-Design-2 library but you would first need to measure the widest space of the room with the Tape Measure.

    3D Model  3D Model

    This command makes is possible to insert a 3D Model into a drawing, enhancing your designs.

    Bitmap > 3D Models folder

    3D Models

    3D models can be any object like wineglasses, a toaster, knife rack, or anything else which cannot be constructed as a cabinet. Models are used to add realism to the 3D view of a drawing, and many are freely available. Imported 3D Model files display their external shape in Plan View, making it easier to see what 3D Models are currently on the Plan. Each appliance cabinet has the options to display as a 'Picture' or a 'Model'.

    Appliance Graphics

    The Floor Dishwasher shows the difference in the display.

    The 3D Models are stored in the Bitmap folder as shown here. CabMaster assumes that the models have been saved so that they are correctly positioned without the need for any rotation.

    3D Models exported in the 3DS or 3DM file format can be imported into CabMaster and used to create photorealistic renders.

    Since some 3D Models can contain more detail than an entire drawing, they can significantly slow down movement in a 3D view if many are used. To help increase the speed in 3D, unticking the 'Models' checkbox on the Display tab will temporarily hide all models in the drawing. When the viewpoint is in the desired position, reselect this option to make all the models re-appear.

    You can also permanently add your imported models to the CM-Custom-Models library. See how in the tutorial on Adding 3D Model to Catalog.

    Capping  Capping

    This command lets you insert capping into a drawing. Capping is drawn in a similar manner to a wall. To place capping into a drawing follow these steps:
    1. Select the Capping tool
    2. Click the mouse at an appropriate starting position on the screen.
    3. Click the mouse to place any corner points in a clockwise direction. This is usually easier with Snap To Handle enabled, and you can always move the corners after placement.
    4. When finished, select another tool turn off capping functionality.
    To Format the tool, access by right clicking on tool. A Capping Property Sheet will be made available.

    Horizontal Panel  Horizontal Panel

    This command lets you insert a Horizontal Panel (or HPanel) into a drawing. A HPanel is drawn in a similar manner to a Poly and allows you to place horizontal sections that may form unusual shapes, which can represent benchtops or shelves for example.

    To place simply select the tool and click the corner points on the plan view. You will usually want either Snap To Handle or Grid turned on while drawing HPanels. If you cross over or just incorrectly position any vertices, you can always drag them around after placement.

    To Format the tool, access by right clicking on tool. A Horizontal Panel Property Sheet will be made available.

    HPanels are for display only and are not machinable. See the tutorial on using the HPanel Tool to Create a Shape.

    Light  Light

    This command allows you to place a point light source into a drawing. Light sources can be added to create more realistic 3D renderings. They can act as light bulbs (light emitted in all directions) or spotlights (light only in a certain direction). Up to eight lights in total can be placed per drawing; if any more than this are used they will not appear in 3D view. Lighting is only performed in 3D Solid and Textured modes. If no light sources have been added, the default "all bright" lighting will be used.

    Click to place the light, which will be displayed as a "sun" icon drawn in the colour of the light. The effects of the light source are only visible in 3D mode, and include shadow-casting.

    To Format the tool, access by right clicking on tool. A Light Property Sheet will be made available.

     

     Movement

    Marker  Marker

    Markers provide a snap handle, to assist in the easy placement of other objects, and can be used if you need to set out some geometry on screen for the placement of walls, cabinets, or Paper Space objects. It not only allows you to set out precise layouts in 2D but can also be used in 3D. If you provide a height setting and go into 3D, you will see the marker at that height. This can be helpful when trying to confirm the height of things in the 3D view. See Marker Tool for an example.

    Simply turn on the tool and then click on the drawing to add markers. Note that placement is made easier if you have Snap To Handle turned on.

    Markers can be used to ...

    • make placing a Wall easier
    • leaving a gap in the wall to represent a doorway
    • placing a cabinet a fixed distance from the end of the wall
    • defining a bay window for which you may need to use a HPanel to represent the benchtop inside the bay window.etc

    For more on this, see the Tutorial on Markers.

    Clear all markers is available by right clicking on the Marker tool. This deletes all marker objects from the drawing, regardless of which page they are on. This command is typically used after a drawing is finished and you wish to remove any markers that were used as layout guides.

    The Style default is a square but this can be changed to a diamond, plus or cross by formatting the Marker Tool.


           

    Movement

    The Movement group of commands allowing for accurate placement on the drawing and can be used in conjunction with Floors, Ceilings, Walls, Marker, and all Model Space tools - click here for a full discussion.

    Extra features such as Quick Lengths and the Precise Movement dialog are also discussed in this topic.

     

     Arrange
           

    These commands allow you to change the layering or vertical ordering of objects. Note, however, that the vertical ordering of cabinets is not related to their physical height in 3D space - a floor cabinet can be positioned on top of a wall cabinet on the page for example.

    When two objects overlap, one will appear in front of or "above" the other. You can change which object appears in front by sending the selected object to the front or behind all objects, or in single steps forward or backward.

    Bring To Front  Bring To Front

    In plan view, objects are displayed on the drawing in the order in which you placed them. This may lead to some objects overlapping or completely obscuring others. To make an object completely visible, select it then use the Bring to Front command.

    Bring Forward  Bring Forward

    Takes the currently selected object and brings it forward one step. If objects placed on top of one another are considered to be in a stack, this moves the selected object one place up the stack. To move the object all the way to the top of the stack, use the Bring To Front command.

    Send To Back  Send To Back

    Similar to the Bring To Front command, except it places the selected object behind any others. For example, the floor would normally be sent to the back.

    Send Backward  Send Backward

    Takes the currently selected object and moves it down the stack by one position. To move the object all the way to the bottom of the stack, use the Send To Back command.

    Renumber All Items  Renumber All Items

    Renumber all items into sequence.

    Renumber Tool  Renumber Tool

    Opens a dialog to allow you to manually renumber the cabinet order. This is especially helpful if you only want to change the order of the last few cabinets.

    Just select a number you want to restart numbering from, then click on each of the cabinets you want to change from that number and on each click the numbers will change in sequence from that number up.

    This makes it easy to set a range by cabinet type e.g. Wall cabinets all start at 200 onwards and Floor cabinets at 300 onwards. This may be helpful for easy recognition and assembly.   Watch the Video 

    Angular Sort  Angular Sort

    Re-orders the list of cabinets in a drawing, which can make some reports easier to read. For example, it can start from a doorway and go around the rows of cabinets clockwise until it gets back to the doorway again. It does this by drawing a line from an invisible point in the middle of the drawing to the doorway, and then swinging this line around by 360°. Cabinets are added to the list in the order that the rotating line touches them.

    When you use this command it will ask you to click in the centre of the plan, which will be the point around which the line will rotate. It then asks you to click on a gap in the drawing, which is the point where you want the sorting to start from (in this example it was the doorway). When you have placed this point, the cabinets will be re-ordered. You will not notice any change to the drawing - the only indication that anything has happened is the status bar displaying the message "Sorted". Remember that Angular Sort does nothing to the actual position of the cabinets, it just changes the order in which they will be listed on reports.

    The Angular Sort function remains selected until you use another command tool. In CabMasterPro, the order in which you place objects in the drawing affects the way they appear in plan view. For example, if you place a floor cupboard after a wall cupboard in the same location, the floor cabinet will obscure the wall cupboard in plan view, although it is still there. This does not affect the generation of the 3D view at all.

     

     Current Item

    Move 3D  Move 3D

    This command button displays a Move 3D dialog which allows you to move a cabinet a specific distance along any of its axes. You have to Select at least one cabinet/item to use this command - any other objects which are also selected will not move.

    See discussion on the Move 3D dialog and the tutorial on Markers and Move 3D.

     

    Move To Page  Move To Page

    This command button moves any selected cabinets and objects to a specific page of the current drawing. This command has basically the same effect as selecting the cabinets, using Cut and then Paste on the new page, except that it is faster and does not overwrite the contents of the clipboard.
    If you move the objects to page zero, they will appear to not move. This is because any objects on page zero automatically appear on every other page in the drawing.

    Reflect Left-Right  Reflect Lr

    Selection from dropdown Dropdown flips the selected cabinets horizontally across the page. To flip the entire page, click Select All before reflecting.
    This does not actually change the internal structure of cabinets, it just re-arranges them.

    Example:

    • First use select tool to select a collection of cabinets, walls etc to flip.
    • Then click on the Reflect option wanted (left/right or top/bottom).
    • Cabinets marked as reversible will flip, others get a big X painted on them, which means you have a placeholder for the flipped cabinet but need to replace by an appropriate one from the library.

      Arrange Flip

    Reflect Top-Bottom Reflect Tb

    Selection from dropdown Dropdown flips the selected cabinets vertically down the page. To flip the entire page, click Select All before reflecting.
    This does not actually change the internal structure of cabinets, it just re-arranges them.

    Report  Report

    Generate reports for selected cabinet i.e. invoices, cutlists etc.

    Export To DXF  Export To DXF

    Only available with CabMaster Machining and creates a machining DXF file for a selected cabinet. This file contains machining information for the selected cabinet, configured to output machining data. To create a file with all components on the drawing, refer to File > Export Machining.

     

     Tools

    Calculator  Calculator

    Opens the calculator application that is included with Windows. Numbers can be cut and pasted between the calculator and text boxes in CabMasterPro, so you do not need to write down results and type them back in. It is well worth installing the calculator because it is a handy tool and takes up next to no space.

    If you use this command and nothing happens, it most likely means that you do not have the calculator installed.

    Triangulation Calculator  Tricalc

    The triangulation calculator is a useful tool for computing the angle of a corner, given the lengths of its edges. It is specifically designed for working out and drawing non right angled walls based on measurements taken from the field, and supports several different measurement methods. For detailed information, see the Triangulation Calculator tutorial.

    Tape Measure Tricalc

    Allows you to draw a line between two points while displaying the horizontal offset, vertical offset and total distance between them. This command can also be accessed on the Annotate tab.

    After selecting the Tape Measure command, click on the drawing at the first point and drag the mouse towards the second point. You will notice that as you drag, a line is drawn between the two points with the current measurements noted on it. The end points of the line are affected by snapping if you have Snap To Grid or Snap To Handle enabled. When you release the mouse button at the second point, the distance and angle between the two points are copied into the Set Length and Set Angle boxes for convenience.

    Snap to Handle can also be used in conjunction with the Handles drop menu to make specific items simpler and accurate. In the example, we want to measure between the two panels but it is incorrectly measuring from a panel and a "Wall Return". Selecting "<All Sections>" provides the correct measurement.

    Important: Be sure to set Handles back to "<none>" when finished.
    Tape Measure


    See Also

    Library Basics and Properties